梯子游戏网址丨梯子游戏技巧

µ¥»úÓÎÏ·ÏÂÔØµ¥»úÓÎÏ·ÏÂÔØ»ùµØ
×îÐÂÓÎÏ·|ÈÈÃÅÓÎÏ·|ÓÎÏ·´óÈ«|ÓÎϷרÌâ

¿´¿´×Óµ¯·ç±©ÈçºÎÇÉÃî½â¾öºÚ¿é

2011/3/16 17:35:15 À´Ô´£º±¾Õ¾Ô­´´ ±à¼­£ºØýÃû

ÄúµÄλÖãºÊ×Ò³ ¡ú ¹¥ÂÔÃØ¼® ¡ú ÓÎÏ·ÃØ¼® ¡ú ¿´¿´×Óµ¯·ç±©ÈçºÎÇÉÃî½â¾öºÚ¿é

¡¾·ÉÏèµ¼¶Á¡¿ÔÚ¡¶×Óµ¯·ç±©¡·ÓÎÏ·Àú³ÌÖС¬£¬µ¯³öºÚ¿éÌØ±ð°­ÑÛ|£¬²»¹ý½«FloatingPointRenderTargets=False ¸Ä³ÉTrue¾ÍÍêÃÀ½â¾öÁË¡¶×Óµ¯·ç±©¡·ºÚ¿é¡£

ÔÚ¡¶×Óµ¯·ç±©¡·ÓÎÏ·Àú³ÌÖЩ§£¬µ¯³öºÚ¿éÌØ±ð°­ÑÛ£¬²»¹ý½«FloatingPointRenderTargets=False ¸Ä³ÉTrue¾ÍÍêÃÀ½â¾öÁË¡¶×Óµ¯·ç±©¡·ºÚ¿é¡£

Games\BulletStorm\StormGame\Config\StormEngine.ini
ÒÔºó·¢ÏÖ°³µÄµÚÒ»°æfltÆÆ½âÓÎÏ·ÄÚÀïµÄÌØÐԴ󲿷ֶ¼¹Ø×Å£¬ok Ò»¸öÒ»¸ö´ò¿ªÊµÐУ¬ÕÒµ½FloatingPointRenderTargets=False ¸Ä³É True ͼÏñÕý³£ÁË×Óµ¯·ç±©ÖÐÎİæÏÂÔØ_×Óµ¯·ç±©ºº»¯°æ½ÇÉ«Éí»³¾ø¼¼Áé»îµÄÕ½¶·ÈÃÄãÌåÑéŰɱµÄ¿ì¸Ð_×Óµ¯·ç±©pc°æÏÂÔØ
¡¶×Óµ¯·ç±©¡·ÓÉEpicGames¡¢People Can FlyÒÔ¼°EA¹²Í¬¿ª±Ù£¬ÕâÒ»¿ª±ÙÍŶÓÔøÊÇ¡¶Õ½Õù»úÆ÷¡·¡¢¡¶ÁÔħÕß¡·µÈ³©ÏúϵÁÐgameµÄÄ»ºóÍŶÓ£¬±¾×÷ÊǸÃÍŶÓÖÆ×÷µÄÈ«ÐÂÔ­´´ÉÌÆ·¡£¡£¿ªÁËÒÔºó°³µÄС±¾ ºÜ¿¨ ´ó²¿·Öû·¨Íæ×Óµ¯·ç±©ÖÐÎİæÏÂÔØ_×Óµ¯·ç±©ºº»¯°æ½ÇÉ«Éí»³¾ø¼¼Áé»îµÄÕ½¶·ÈÃÄãÌåÑéŰɱµÄ¿ì¸Ð_×Óµ¯·ç±©pc°æÏÂÔØ
¡¶×Óµ¯·ç±©¡·ÓÉEpicGames¡¢People Can FlyÒÔ¼°EA¹²Í¬¿ª±Ù£¬ÕâÒ»¿ª±ÙÍŶÓÔøÊÇ¡¶Õ½Õù»úÆ÷¡·¡¢¡¶ÁÔħÕß¡·µÈ³©ÏúϵÁÐgameµÄÄ»ºóÍŶÓ£¬±¾×÷ÊǸÃÍŶÓÖÆ×÷µÄÈ«ÐÂÔ­´´ÉÌÆ·×Óµ¯·ç±©¡£×Óµ¯·ç±©ÖÐÎİæÏÂÔØ_×Óµ¯·ç±©ºº»¯°æ½ÇÉ«Éí»³¾ø¼¼Áé»îµÄÕ½¶·ÈÃÄãÌåÑéŰɱµÄ¿ì¸Ð_×Óµ¯·ç±©pc°æÏÂÔØ
¡¶×Óµ¯·ç±©¡·ÓÉEpicGames¡¢People Can FlyÒÔ¼°EA¹²Í¬¿ª±Ù£¬ÕâÒ»¿ª±ÙÍŶÓÔøÊÇ¡¶Õ½Õù»úÆ÷¡·¡¢¡¶ÁÔħÕß¡·µÈ³©ÏúϵÁÐgameµÄÄ»ºóÍŶÓ£¬±¾×÷ÊǸÃÍŶÓÖÆ×÷µÄÈ«ÐÂÔ­´´ÉÌÆ·¡£
FloatingPointRenderTargets=True
¸¡µãäÖȾ£¬½ôÒª¿ØÖƺóÆÚ´¦Àí£¬ºÃÏñʱ¿ªÆôHDRºÍAA,¹«È»»¹ÊÇäÖȾµÄÎÊÌâ!
¿ª³¡¶¯»­Ö±½ÓËÑstartup ÔÚÄÇ2ÐÐÇ°Ãæ¼Ó·ÖºÅ;
£¬ÏÂÃæÊÇÐé»Ã3µÄÆäËûÉèÖã¬ÐèÒªµÄͬѧÄÜÓÐÑ¡ÔñµÄ´ò¿ª,µÚÒ»°æfltÆÆ½â²¹¶¡Ö»ÄÜͨ¹ý¸ÄÕýiniÀ´±£´æÉèÖã¬ÓÎÏ·ÄÚÀïµÄ²»Äܱ£´æ£¡£¡£¡
¡¶Engine.iniµÄ½ôÒª²ÎÊýµÄ¸ÄÕý£º
MinSmoothedFrameRate=22
MaxSmoothedFrameRate=62
Õâ¸öÊÇ×îµÍºÍ×î¸ßFPSµÄÏÞ¶¨£¬Íæ¼ÒÄÜÒÀ¾Ý×Ô¼ºÇé¿ö½øÐиÄÕý
MinDesiredFrameRate=35.000000
ÒªÊÇÓÎÏ·µÄËٶȵÍÓÚÕâ¸öÉèÖã¬ÓÎÏ·½«»áµÍÂä»­ÖÊÀ´±£Ö¤ËÙ¶È£»
StaticDecals=True
DynamicDecals=True
¾²Ì¬ºÍ¶¯Ì¬Ó¡¼Ç¿ª¹Ø£¬Èç¹Ø±Õ¶¯Ì¬Ó¡¼Ç¾ÍÄܹرյ¯ºÛµÈÓ¡¼Ç£¬ÄÜÔڿ϶¨³Ì¶ÈÉÏÌá¸ßÔÚ¼¤ÁÒÕ½¶·Çé¿öµÄÓÎÏ·ÐÔÄÜ¡£
DynamicLights=True

/yx/17889.html ´©É½¼×´óðÏÕ

Àà±ð£º ACT¶¯×÷ÓÎÏ· ´óС£º117.6M ÓïÑÔ£ºÓ¢ÎÄ

±êÇ©:´©Ô½ ´óðÏÕ Õü¾È

¶¯Ì¬¹âÕÕ¿ª¹Ø£ºÕ½¶·Ê±ºò¿ª»ðµÄ¹âÕÕ¶¼»áÓ³Éäµ½ËÄÖÜ»·¾³µÄ±íÃæÉÏ£¬ÒªÊǹرն¯Ì¬¹âÕÕ,ÄÜÔڿ϶¨³Ì¶ÈÉÏÌá¸ßÔÚ¼¤ÁÒÕ½¶·Çé¿öµÄÓÎÏ·ÐÔÄÜ¡£
Dynamicshadows=True
Õâ¸öÉ趨¿ØÖÆÊÇ·ñ¿ªÆôÈçÈËÎï¡¢ÔØ¾ßÈç´Ë¿É»¥½»µÄ¶¯Ì¬ÎïÌåµÄÒõÓ°£¬ÒªÊǹرÕÄܽ϶àµÄÌá¸ßÓÎÏ·ÐÔÄÜ¡£
LightEnvironmentShadows=True
¹âÕÕ»·¾³ÒõÓ°¿ª¹Ø£¬½ôÒª¿ØÖÆÈçÌ«ÑôÈç´Ë¹Ì¶¨¹âÔ´²úÉúµÄ½¨ÖþºÍµØÐÎÈç´ËµÄ¾²Ì¬ÎïÌåµÄÒõÓ°¡£
CompositeDynamicLights=False
¸´ºÏ¶¯Ì¬¹âÕÕÒªÊÇÉèÖóÉtrue£¬»áµÍÂ䶯̬¹âÕÕµÄ׼ȷ¶È£¬Ìá¸ßÓÎÏ·ÐÔÄÜ¡£
DirectionalLightmaps=True
Ö±½Ó¹âÕÕÌùͼÄÜÌáÉýÓÎÏ·»­ÃæÖÊÁ¿£¬Èç±íÃæÄÜÓиü¶àµÄÉî¶È¡¢Í¹°¼Ï¸½Ú£¬½«ÆäÉèÖóÉFalseÄÜÌáÉýÓÎÏ·ÐÔÄÜ£¬µ«²ÄÖʱíÃæ½«±äƽ£¬È±·¦Á¢Ìå¸Ð¡£
MotionBlur=True
Ô˶¯Ä£ºý¿ª¹Ø£º(áÝ·ðÏÖÔÚÓÎÏ·ÀïûÓÐÔ˶¯Ä£ºý)
DepthOfField=True
¾°É¹Ø£¬¿ªÆô¾°Éî»áʹµÃÊÓÒ°ÖÐÐÄÒÔÍâµÄÎïÌå±äÄ£ºý¡£
Bloom=True
QualityBloom=True
BloomºÍBloomÖÊÁ¿

[ ×Óµ¯·ç±©Ð½ÇÉ«ÊÓÆµ¹«²¼ ]

SpeedTreeLEAves=True
SpeedTreeFroNDS=True
¿ØÖÆÊ÷ľµÄÖÊÁ¿
LensFlares=True
¹âÔνá¹û
FogVolumes=True
ÈÝ»ýÎí½á¹û
FloatingPointRenderTargets=True
¸¡µãäÖȾ£¬½ôÒª¿ØÖƺóÆÚ´¦Àí£¬ºÃÏñʱ¿ªÆôHDRºÍAA
Trilinear=True
ÈýÏß¹ýÂË
UpscaleScreenPercentage=True
AllowD3D10=True
ÊÇ·ñ¿ªÆôDX10£¬¿ªÆôºó»áÓв¿·ÖÐÔÄܵÄËðʧ£¬Í¼ÏñÉÏáÝ·ðҲûÓÐʲôÌá¸ß¡£
ENABleHighPolyChars=True
¿ªÆô¸ßÖÊÁ¿µÄÈËÎïÄ£ÐÍ
MaxAnisotropy=16
¸÷ÐÔÒìÏì¹ýÂË
MaxMultisamples=1

ÊÀ¼ÍµÄ¿Æ»ÃFPSÓÎÏ·£¬ÓÎÏ·ÖÐÿ¸ö½ÇÉ«¶¼ÓжàÖÖÁé»îµÄ¼¼ÄÜpk£¬ÎÞÓëÂױȵĿñ±©ÓÎÏ·ÌåÑ飬í§ÒâµÄŰɱ¿ì¸Ð£¬ÈÃÈË´óºôˬ£¡×Óµ¯·ç±©ÓÎÏ·»úÖÆ¹ÄÎèÍæ¼Ò½ÓÄÉ×î¾ß´´ÒâµÄ·½Ê½í§ÒâÆËÃðÆÆ»µ£¬Ô½·è¿ñµÄ¼¼ÇÉɱº¦·½Ê½½«»ñµÃÔ½¶àµÄÓÎÏ·µãÊý£¬ÕâЩµãÊýÄÜÓÃÀ´Éý¼¶½ÇÉ«µÈ¼¶²¢´ó¸ÅÓÃÀ´½â¿ªÎäÆ÷£¬½Ó×ÅËûÃǽ«¿Éʩչ¸ü¾ß´´ÒâµÄÕÐʽÒÔ¼°¸ü¿äÕŵļ¼ÇÉɱº¦×Óµ¯·ç±©¡£  ÓÎÏ·´ïµ½Ç°ËùδÓеĶÔÀÞ¿ì¸Ð£¬´ó¼Ò¿ìÀ´ÌåÑé°É  
³¡Õ½ÒÛÖÐÍæ¼ÒÄÜÈÿ×Ã÷Õ©È¥ÊÀÒԴ˶ã¹ý1½Ù£¬×îÖÕÍê³ÉÔÙÆðººÊҵĴóÒµ×Óµ¯·ç±©¡£¡¡

·ÉÏèÉùÃ÷£º·ÉÏèÍøµÇÔØ´ËÎijöÓÚ´«µÝ¸ü¶àÐÅϢ֮ĿµÄ£¬²¢²»Òâζ×ÅÔÞͬÆä¹Ûµã»ò֤ʵÆäÃèÊö¡£

ÆÀÂÛ£º0 ´Î

ÔĶÁ±¾ÎĺóÄúÓÐʲô¸ÐÏë? ÒÑÓÐ È˸ø³öÆÀ¼Û!

  • 0 ϲ»¶
  • 0 ¸ßÐË
  • 0 ¹íÁ³
  • 0 ºÇºÇ
  • 0 ÎÞÁÄ
  • 0 ÉËÐÄ

Ïà¹ØÐÂÎÅ

ÍøÓÑÆÀÂÛ

ÈÈÃÅÆÀÂÛ

×îÐÂÆÀÂÛ

·¢±íÆÀÂÛ ²é¿´ËùÓÐÆÀÂÛ(0)

êdzÆ:
±íÇé: ¸ßÐË ¿É º¹ ÎÒ²»Òª º¦Ðß ºÃ ÏÂÏÂÏ ËÍ»¨ ʺ Ç×Ç×
(ÄúµÄÆÀÂÛÐèÒª¾­¹ýÉóºË²ÅÄÜÏÔʾ)

ÅÅÐаñ¸ü¶à

×Óµ¯·ç±©ÊÖ»ú°æv1.03

µã»÷½øÈë Á¢¼´ÏÂÔØ

¹ØÓÚ·ÉÏè | ÁªÏµÎÒÃÇ | ´óÊÂ¼Ç | ÏÂÔØ°ïÖú(©§£¿) | ¹ã¸æÁªÏµ | °æÈ¨ÉùÃ÷ | ÍøÕ¾µØÍ¼ | ÓÑÇéÁ´½Ó

Copyright 2010-2025 µ¥»úÓÎÏ·ÏÂÔØ (R) °æÈ¨ËùÓÐ ·ÉÏèÏÂÔØËùÓÐÓÎÏ·¼°Èí¼þÏÂÔØ×ÊÔ´À´Ô´»¥ÁªÍø£¬²¢ÓÉÍøÓÑÉÏ´«·ÖÏí¡£ÈçÓÐÇÖȨ©§£¬ÇëÀ´µçÀ´º¯¸æÖ®©§¡£
·ÉÏèÖҸ棺µÖÖÆ²»Á¼É«Çé¡¢·´¶¯©§¡¢±©Á¦ÓÎÏ· ºÏÀí°²ÅÅÓÎϷʱ¼ä ÏíÊܽ¡¿µÉú»î ¶õ¹«Íø°²±¸£º42011102003115ºÅ ¡¾¶õICP±¸13011873ºÅ-1¡¿