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heroName_26 {°²½àÀò¿¨}
heroLastname_26 {•ɳ±´¿Ë}
heroNameGen_26 {°²½àÀò¿¨}
heroLastnameGen_26 {•ɳ±´¿Ë}
heroNameDat_26 {°²½àÀò¿¨}
heroLastNameDat_26 {•ɳ±´¿Ë}
heroFace_26 {0}
heroModel_26 {BeatriceA}
heroType_26 {Corsair}
heroNation_26 {Holland}
sex_26 {skeleton}
animation_26 {Angellica}
hero_26
´ò¿ªProgram\ITEMS Ï items_utilite.c Îļþ
½«
{
if (pchar.model == "protocusto")
{ //ñìåí?ñî ñêàôàíäð?íà íîðì?
bDisableFastReload = false;
i = FindLocation("FenixPlatform");
Locations.models.always.inside = "FenixPlatform";
pchar.model = pchar.questTemp.LSC.immersions.model;
pchar.model.animation = "man";
LocatorReloadEnterDisable("LostShipsCity_town", "reload58", false);
LocatorReloadEnterDisable("LostShipsCity_town", "reload73", true);
DoQuestReloadToLocation("LostShipsCity_town", "reload", "reload72", "");
}
else
¸ü»»Îª
if (pchar.questTemp.LSC == "toUnderwater" && _location.id == "FenixPlatform")
{
if (pchar.model == "protocusto")
{ //ñìåí?ñî ñêàôàíäð?íà íîðì?
bDisableFastReload = false;
i = FindLocation("FenixPlatform");
Locations.models.always.inside = "FenixPlatform";
pchar.model = pchar.questTemp.LSC.immersions.model;
pchar.model.animation = "Angellica";
LocatorReloadEnterDisable("LostShipsCity_town", "reload58", false);
LocatorReloadEnterDisable("LostShipsCity_town", "reload73", true);
DoQuestReloadToLocation("LostShipsCity_town", "reload", "reload72", "");
}
else
¼´£ºÓÃÅ®modµÄ¶¯×÷£¨Angellica£©¸ü»»Ä¬ÈÏÄÐÖ÷½ÇµÄ¶¯×÷£¨man£©¡£
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