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1. Day Time. ¡¡¡¡¡¡°×Ììʱ¼äËø¶¨

"Day Time Set to 0?" will set Day Time to 0. 

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2. Night Time. ¡¡¡¡Íí¼äʱ¼äËø¶¨

"Night Time Set to 0?" will set Night Time to 0. 

ÐÞ¸ÄÆ÷µÚÒ»Ïîµã¿ªáá©§£¬½«"Night Time Set to 0?"ÕâÏîÓÉ0:NO ¸ÄΪ 1:YES©§£¬Ö®ááÒª´ò¿ªNight Time Base Address Scan (To Update: Night)Õâ¸öÑ¡Ïî

3. Day. 

Allows Day to be modfied. 

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4. Making most components in massive quantities. 

There are 5 Stages in this example. 

Stage 1 - Preparation. 

A. Get 2 Wood. 

B. Make sure nothing is being made including placeables like beds, chairs, and items. 

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Stage 2 - Making components consume no components when being made. 

A. Activate "Make Interface Base Address Scan Initialization (Activate This First)". 

B. Activate "Make Interface Base Address Scan (To Update: Make Interface Select Item)". 

C. Enable "Make Inventory Items Quantity Set to -1? (Use only when making components)". 

D. This makes the production item quantity -1, which has the side effect of not consuming components. 

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Stage 3 - Select the desired component to be made. 

A. Activate "Make Progress Base Address Scan Initialization (Activate This First)". 

B. Enable "Make Progress Update Base Address?". 

C. Go to the Workshop, make Fuel, and pause the game. 

D. Activate "Make Progress Stats". 

E. Modify "Make Item ID" value and select the desired component example "59 : Jewelry". 

F. This will start continuously making the desired component. 

G. Pickup components doesn't go directly into inventory, and have to be separately picked up. 

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Stage 4 - Getting massive quantities. 

A. Enable "Make Progress Set to Instant Complete?". This will speed up and make massive quantities of the desired component in seconds. 

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Stage 5 - Ending. 

A. After getting all the desired components, to stop, pause the game. 

B. Disable "Make Progress Set to Instant Complete?" to allow enough time for the Cancel button to show up. 

C. Disable "Make Inventory Items Quantity Set to -1? (Use only when making components)". 

D. Unpause the game and cancel the making process. 

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