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Update:

This function is called before rendering a frame. This is where most game behaviour code goes, except physics code.

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FixedUpdate:

This function is called once every physics time step. This is the place to do physics-based game behaviour.

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Code outside any function º¯ÊýÍⲿ´úÂë :

Code outside functions is run when the object is loaded. This can be used to initialise the state of the script.

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